Freedom for IP
Freedom for IP Discussion List
Email:
  • Home
  • Blog
  • About Us
  • Case Law
  • Writings on IP
  • Other IP Organizations
  • Video

Feeds

Blog Feed | Comments Feed

Archives

  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • September 2011
  • July 2011
  • June 2011
  • April 2011
  • December 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
payday loan
Hasbro v. Scrabulous: TM in a User Generated World
Posted on July 31, 2008 in copyright, IP, Trademark by Brian RoweComments Off

The Trademark Blog, which is written by Martin Schwimmer a very internet literate TM lawyer, asked What Should IP Owners Do In A Scrabulous Situation?

This is a very important question and one that needs to be answered not just by lawyers but also by users. It is important to protect your marks on and offline, but not at the cost of the associated good will. Hasbro chose one of the worst options both from a business and PR perspective.  Hasbro saw that the unofficial Facebook app Scrabulous was very popular. Hasbro spent 6 months developing its’ own app and then when it launched it used legal threats to remove Scrabulous from Facebook.

Hasbro was attacked by hackers shortly after launching the official version and forcing Scrabulous offline.  To a digital native the reaction makes perfect sense.  Hasbro is punishing innovators that created a market online and likely increased the popularity of the game both online and offline. The innovators did extremely valuable market research while creating a community for Hasbro, and Hasbro is repaying them by quashing them in the process of monopolizing the market.

In a Web 2.0 world, one filled with fans that help you, you need to reward them not fight them for creating communities and new markets.

Here are my reactions to the question posted on The Trademark Blog:

Q: If the Agarwalla Brothers (the creators of Scrabulous) had approached Hasbro two years ago with a proposal for a FB version of Scrabble, what likely result?

A: Hasbro would have ignored them and possibly taken the idea while never giving them any credit. Have you tried sending Apple an idea, they send you back a lawyer drafted letter that looks like it comes from the mob. My understanding is that Apple eventually apologized, but once that PR damage is done it is too late.

Q: If Hasbro were to pay the Agarwalla Brothers millions, what likely result?
A: This is the right move hands down. You offer a buy out at a reasonable price.(it does not have to be millions) Then only if the infringing innovator is not reasonable you use the law as a last resort.

Q: If Hasbro had brought this action in January, 7 months prior to having its own version up and running, what likely result?
A: Hasbro would have lost a lot of user, but by waiting Hasbro is clearly trying to free ride off the innovators. This double standard of using fans then stepping on them only angers fans.

If you have comments join the conversation at The Trademark Blog

Comments are closed.

Creative Commons License
This work is dedicated to the Public Domain.
It may be freely reproduced, distributed, transmitted, used, modified, built upon,
or otherwise exploited by anyone for any purpose, commercial or non-commercial,
and in any way, including by methods that have not yet been invented or conceived.